//#define __FORCE_TRACE__
//#define __FORCE_DEBUG__
//#define __FORCE_INFO__
#define THIS_FILE "tyr_halo\fn_checkplayer.sqf"
#include <tmf_constants.h>
#include <tmf_macros.h>

TRACE_1("Start",_this);
TMFPROFILERSTART;
private ["_vec","_return"];
_return = vehicle player != player;
if (_return) then {
	_return = ((position (vehicle player)) select 2) >= tyr_halo_minimumheight;
};
TRACE_1("End",_return);
TMFPROFILERSTOP;
_return